Behavior Tree System

TreeFlow

A powerful, modular Behavior Tree system for Unity. Design complex AI behaviors for enemies, NPCs, bosses, and interactive objects.

$89 .00
One-time purchase • Lifetime updates
TreeFlow

Stop wasting time on AI logic

Building AI from scratch is slow, error-prone, and hard to debug. TreeFlow gives you a battle-tested foundation.

Without TreeFlow

  • Hours debugging tangled state machines
  • Spaghetti code that's impossible to maintain
  • Rewriting AI logic for every new enemy
  • No visual overview of behavior flow
  • Difficult to share data between AI components

With TreeFlow

  • Visual editor shows entire behavior at a glance
  • Modular nodes you can reuse everywhere
  • Blackboard system for clean data sharing
  • Live debugging during play mode
  • Create custom nodes in minutes, not hours

Everything you need

Professional tools, zero compromises.

🎨

Visual Node Editor

Dark-themed graph editor with drag & drop, zoom, pan, and real-time node state visualization.

📋

Blackboard System

Typed key-value storage for sharing data between nodes. Supports events and runtime changes.

🔗

BBParameter Binding

Flexible parameters that can be constants or bound to Blackboard keys at design time.

🔌

Scene Overrides

Inject scene references (Player, Waypoints) into your ScriptableObject trees at runtime.

🐛

Live Debugging

Watch nodes execute in real-time. See Success, Failure, and Running states during Play mode.

Zero GC Allocations

Optimized runtime with no garbage collection during execution. Perfect for mobile and VR.

Get started in 5 minutes

Just add a component and assign your tree.

using TreeFlow.Runtime.Core;
using UnityEngine;

public class Enemy : MonoBehaviour
{
    public BehaviorTree aiTree;
    private BehaviorTreeRunner runner;
    
    void Start()
    {
        runner = gameObject.AddComponent<BehaviorTreeRunner>();
        runner.tree = aiTree;
        runner.updateInterval = 0.1f; // 10 ticks per second
    }
    
    void SetTarget(Transform target)
    {
        runner.Blackboard.SetValue("Target", target);
    }
}

Trusted by developers

Join hundreds of Unity developers shipping better AI.

"TreeFlow saved me weeks of work. The visual editor is exactly what I needed."

— Indie Developer

"Finally, a behavior tree system that just works. The Blackboard is genius."

— Game Studio Lead

"Documentation is top-notch. I was up and running in under an hour."

— Unity Developer

Ready to build smarter AI?

Get TreeFlow today and start shipping faster.

Purchase for $89

30-day money-back guarantee • Lifetime updates